Thomas Buhrmann
Lead Data Scientist & Senior AI Engineer
Summary
Senior AI Engineer building LLM-powered data products at Graphext. I design and develop structured output pipelines, prompt engineering frameworks, and natural language interfaces for data analysis — from Python and TypeScript libraries to full-stack AI applications. My background spans 15+ years across AI and machine learning: from computational neuroscience and evolutionary optimization of neural networks in academia, to real-time character AI at NaturalMotion (shipped in Red Dead Redemption, GTA), to leading ML engineering and data science teams. I bring deep experience across the full AI stack — NLP, generative AI, data pipelines, and production ML systems.
Top Publications
Sensorimotor life: An enactive proposal
EA Di Paolo, T Buhrmann, XE Barandiaran · 2017979 citations
TweetNLP: Cutting-edge natural language processing for social media
J Camacho-Collados, K Rezaee, T Riahi, A Ushio, D Loureiro, D Antypas, ... · 2022283 citations
A dynamical systems account of sensorimotor contingencies
T Buhrmann, E Di Paolo, X Barandiaran · 2013178 citations
The sense of agency–a phenomenological consequence of enacting sensorimotor schemes
T Buhrmann, E Di Paolo · 2017126 citations
Learning to perceive in the sensorimotor approach: Piaget’s theory of equilibration interpreted dynamically
EA Di Paolo, XE Barandiaran, M Beaton, T Buhrmann · 2014117 citations