Thomas Buhrmann

Lead Data Scientist & Senior AI Engineer

Summary

Senior AI Engineer building LLM-powered data products at Graphext. I design and develop structured output pipelines, prompt engineering frameworks, and natural language interfaces for data analysis — from Python and TypeScript libraries to full-stack AI applications. My background spans 15+ years across AI and machine learning: from computational neuroscience and evolutionary optimization of neural networks in academia, to real-time character AI at NaturalMotion (shipped in Red Dead Redemption, GTA), to leading ML engineering and data science teams. I bring deep experience across the full AI stack — NLP, generative AI, data pipelines, and production ML systems.

Top Publications

Sensorimotor life: An enactive proposal

EA Di Paolo, T Buhrmann, XE Barandiaran · 2017979 citations

TweetNLP: Cutting-edge natural language processing for social media

J Camacho-Collados, K Rezaee, T Riahi, A Ushio, D Loureiro, D Antypas, ... · 2022283 citations

A dynamical systems account of sensorimotor contingencies

T Buhrmann, E Di Paolo, X Barandiaran · 2013178 citations

The sense of agency–a phenomenological consequence of enacting sensorimotor schemes

T Buhrmann, E Di Paolo · 2017126 citations

Learning to perceive in the sensorimotor approach: Piaget’s theory of equilibration interpreted dynamically

EA Di Paolo, XE Barandiaran, M Beaton, T Buhrmann · 2014117 citations