Curriculum Vitae
Experience and education timeline.
Senior AI Engineer
Madrid, Spain
Building LLM-powered data analysis products with structured output and prompt engineering. Designed and developed Cuery (Python) and CueryJS (TypeScript) — libraries for structured LLM prompting over tabular data using OpenAI and Anthropic APIs. Integrated AI-driven insights, natural language querying, and automated enrichment into DatoCat and DatoFlow.
Lead Data Scientist
Madrid, Spain
Led data science and ML engineering efforts. Built ML pipelines for intelligent data ingestion, automated feature engineering, and predictive modelling. Provided scientific and engineering support for an AI-guided data exploration platform.
Senior Analyst
Madrid, Spain
Senior data science consultant working with mobile network operators. Led predictive analytics and data-driven optimization of network performance for major telecom clients.
Freelance Data Scientist
Madrid, Spain
Interactive R/Shiny dashboard for exploratory statistics of millions of airfare searches.
Social Network Analyst
University of the Basque Country
San Sebastian, Spain
Graph analytics and NLP research on social and biological networks. Investigated community dynamics in political Twitter networks using text analysis and network clustering. Created the Worm Circuits Explorer for C. elegans neural circuit analysis.
Postdoctoral Computational Modeller
Ikerbasque Foundation / University of the Basque Country
San Sebastian, Spain
Computational neuroscience research as part of EU project "Extending Sensorimotor Contingencies to Cognition". Used evolutionary optimization of neural networks and dynamical systems modelling for cognitively interesting problems.
Lead Behaviour Engineer
Oxford, UK
Led development of real-time AI and adaptive behaviour systems for next-generation character simulation technology (euphoria). Oversaw procedural AI development across internal and AAA client projects.
Behaviour Engineer
Oxford, UK
Development of procedural AI for physically simulated characters with adaptive behaviour systems. Shipped as "euphoria" middleware in AAA titles including Red Dead Redemption and Star Wars: The Force Unleashed.
PhD, Computer Science & AI
Brighton, UK
Computational modelling of neural network dynamics and human motor control. Built simulations of spinal neural circuits and musculoskeletal systems. Taught AI and neural networks courses.
MSc, Evolutionary & Adaptive Systems
Brighton, UK
Graduated with distinction.
VR Research Assistant
Fraunhofer Institute for Media Communication
Sankt Augustin, Germany
Designed and developed software for a virtual reality environment used in psychophysical experiments, in collaboration with Ruhr Universität Bochum.